January 17, 2012

December 29, 2011

One year later… but one day after I uploaded the project onto Behance. Words of advice: put your work on Behance, and make it nice!

February 19, 2011

Just wrapped up TripCollab. Now all three projects are up on my betafolio. Please look through and let me know what’s not working for you (in the communicative and technical sides).

Things I am aware of:
- It’s long. I am working on cutting down content so let me know if you think something’s unnecessary. Difficult for me to tell since I know these projects backwards.
- It’s still long with 3 projects on one page. I am splitting up the projects onto separate pages.
- Need for navigation in the middle of projects (back to top, next project, previous, quick links to about and resume)? Been raised once or twice, don’t know if it’s a necessity since I don’t want to distract from the content. 
- Needs a wrap up at the end. Looking at a “like what you see?” blurb with some links to contact me, learn about me, and resume.
- Oh, the “See additional process” links don’t work because I don’t have content for those up yet :[. Will be doing that tomorrow.
- Also same for “About”. 

December 23, 2010

December 17, 2010

December 12, 2010

Take a look at the thread on Core77… feedback? Let me have it!

December 8, 2010

 

Still a WIP… show’s in a day…

Rendering on 5 (countem) iMacs.

December 2, 2010

Rendering on 5 (countem) iMacs.

3d printing: failed. Half the stuff didn’t print, and the other half doesn’t have the detail I need: printer resolution too low. I’ll be using renderings to spec the id instead.

December 2, 2010

3d printing: failed. Half the stuff didn’t print, and the other half doesn’t have the detail I need: printer resolution too low. I’ll be using renderings to spec the id instead.

December 2, 2010

Really behind on the updates. Been intensely working on Modai.

Here’s what I’ve been doing:

1. Condensing the video, deciding what boards need to be made

2. Physical ID model for scale, material, weight (Done)

3. CAD model (Done)

4. Rendering (Hitting road bumps in terms of computer specs. Trying to use school’s computer lab as rendering farm)

5. 3D printing CAD model for details, static stages in peelstand bends, modular internal components 

I took a bunch of pictures and made a video of my model a few nights ago. If you can’t tell, I’m dead tired.

CAD model (first time using Rhino… used to be an Alias guy, Solidworks wasn’t installing)

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Show’s on Dec 10th. Gotta design the booth/setup, too. #!@$@#%@#. And make the video.

December 2, 2010

Quick video of final ID mockup.

I was in the shop today working on the final model. The spray paint wasn’t working as well as I wanted to, so I decided to just finish off the model (photos later) and move into CAD renderings.
I also mocked up the modular internals that you can remove after fully peeling back the peelstand. You can customize and upgrade your internals (and mail your old ones back to the distributor), to lengthen your relationship and bond with Modai. Pull tab is to release it from the main device frame. Other components such as the logic board or vibrator that don’t need to be upgraded as much are not-removable and are under the yellow part of the body.

Next on my to-do list is to plot out all the final presentation boards so I can start working on the content. Gotta balance this with my two tests and second studio project in the next two weeks!

November 29, 2010

I was in the shop today working on the final model. The spray paint wasn’t working as well as I wanted to, so I decided to just finish off the model (photos later) and move into CAD renderings.

I also mocked up the modular internals that you can remove after fully peeling back the peelstand. You can customize and upgrade your internals (and mail your old ones back to the distributor), to lengthen your relationship and bond with Modai. Pull tab is to release it from the main device frame. Other components such as the logic board or vibrator that don’t need to be upgraded as much are not-removable and are under the yellow part of the body.

Next on my to-do list is to plot out all the final presentation boards so I can start working on the content. Gotta balance this with my two tests and second studio project in the next two weeks!

November 28, 2010

This post is late…

Before break, I had completed the semi-final ID mockup with acrylic and santoprene.

Here’s a look at the history of this particular design.

 I have arrived at the final proportions and size (above left).
 

However, after I made this prototype I realized that I had the peelstand on the wrong side: when putting it in its side-stand mode, the ID is facing the wrong side and the camera button is on the bottom.

Here is a shot of the UI printed out and mounted on the ID. The thickness of the paper sort of skews the look and feel, but I think the aesthetics are fairly cohesive.

Here’s a look at the peelstand.

The last image shows the face down notification peel that reveals a color accented edge.

I took this design and rendered the final design in illustrator. I still need to resolve some fine details.

The charger port is a cut-out that can be pushed in. The hole reveal connector prongs when the cut-out is pushed in (by the charger). When the battery is low, the cut-out is magnetically “pulled” in, and a red LED turns on to indicate an open mouth and that it needs to be charged.

The peelstand has several components that it covers. However, none of these components are actually within the santoprene. The camera lens peeks out through a whole, as does the flash. The perforation in the top right allows speaker sounds to come out. The bottom left is a mic. The logo is just an etched surface detail.

As you can see from the side views, the peelstand actually extends beyond the back surface, lifting the back surface from any potential damage, and also provides a non-slip grip for angled surfaces.

The camera button is separated from the rest of the ID with a parting line, and has a slight bump that is a graceful guide for finger placement, yet still melds with the rest of the UI and aesthetic.

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I am currently writing the script for the final video (referencing the 10gui video structure), and when shop opens tomorrow, I will attempt to finish the final mockup (I have got all the parts, but I just need to do the final details of the ports and holes and the camera button).

I also just finished a bunch of UI stuff yesterday. I will blog about that soon.

Final model progress. Shop closes today for Thanksgiving so thisll be on hold til monday. Steel bars in ren as weights.

November 23, 2010

Final model progress. Shop closes today for Thanksgiving so thisll be on hold til monday. Steel bars in ren as weights.